To create the Unity Script:
-
In OnBase Studio, create a new Unity
Script using the following:
- Name: OnBaseRocketUnityScriptTrigger
- Language: C#
- Type: IClientWorkflowScript
Note: For more information on configuring Unity Scripts, see the section on creating a Unity Script project in the OnBase Studio help file. -
Do one of the following:
- If you authenticate with username and password, copy the content of OnBaseRocketUnityScriptTrigger_usernamePassword to the Unity Script.
- If you authenticate with an access token, copy the content of OnBaseRocketUnityScriptTriggerServerSide to the Unity Script.
-
Import the following namespaces to the Unity
Script:
- Hyland.Unity
- Hyland.Unity.Automation
- System
- System.Data
- System.Data.DataSetExtension
- Save and publish the script.