To create a Unity Script project:
- Select the Unity Scripts tab.
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Click the Script button. The Create Unity Script wizard is displayed:
- Enter a Name for the script.
- Enter a Description for the script.
- Select a Language. You can specify C# or Visual Basic.
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Click Next.
The following screen is displayed:
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Select the type of script you want to create. The list can be filtered by typing in the Find field. Descriptions of each option are displayed in the dialog box upon selection.
Note:
Client Unity Workflow Scripts can only be configured in OnBase Studio and executed in the Unity Client interface.
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Click Next. The following screen is displayed:
- Select the user group you would like to grant rights to the project from the drop-down list.
- Click Add.
- Next to the user group, select View to grant view rights and select Modify to grant editing rights.
- Repeat the previous steps for each user group.
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Click Next.
The Summary screen is displayed. This screen shows the current configuration for the new Unity Script Project. To make changes to the configuration, click Previous.
- Click Finish. A tab opens for the project. You can enter the appropriate script.
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When you are finished, do one of the following:
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To save the project, click the Save button.
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To save and publish the project, click the Save & Publish button.
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To build the project, click the Build button.
Note:For more information on configuration, troubleshooting, and the various types of Unity Scripts, refer to the Unity Scripting section of the OnBase SDK.
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