DisplayLanguage - Unity Client - Foundation 23.1 - Foundation 23.1 - Ready - OnBase - Essential - Premier - Standard - external - Standard - Premier - Essential

Unity Client

Unity Client
Foundation 23.1

The interface is displayed in the Windows default operating system language.

To display the interface in a language different from the default operating system language, type the language code, such as de-DE for German or fr-FR for French. For more information on language codes, see Microsoft documentation on Windows Language Code Identifier.


This setting is commented out by default. This means that this setting cannot be used until you remove the <!-- preceding <DisplayLanguage> and the --> following </DisplayLanguage>.


Personal Page tile names are displayed in the language that the Unity Client interface was in at the time the tile was created. The OnBase database collation must support the writing script of tile names.

When the <DisplayLanguage> tag is active, the language specified will display as the default language for the interface, regardless of the workstation's Windows language settings. This also applies to ClickOnce deployments.

The language specified during the creation of the ClickOnce deployment in the ClickOnce installer will be forced on all deployments of the application.

To override the display language which was configured initially, you can modify the configuration file for each individual user's workstation. The configuration file is located in the application directory inside of the ClickOnce application cache (e.g., C:\Users\[user name]\AppData\Local\Apps).


Each time you update or create a new ClickOnce deployment instance, these settings must be manually reconfigured.