UserGroupTimeoutMode - Unity Client - Foundation 23.1 - Foundation 23.1 - Ready - OnBase - Essential - Premier - Standard - external - Essential - Premier - Standard

Unity Client

Platform
OnBase
Product
Unity Client
Release
Foundation 23.1
License
Essential
Premier
Standard

The UserGroupTimeoutMode attribute controls how OnBase determines if a user is active.

If set to Request, timeout is detected through lack of requests to the Application Server.

If set to Windows, timeout is detected through lack of user interaction with any application within a Windows session.

Note:

This attribute is set to Request by default.

Note:

This setting is only checked when User Group Timeout is configured. For more information, refer to the System Administration documentation.