Creating Execution Windows - Unity Scheduler - English - Foundation 22.1 - OnBase - Premier - external - Standard - Essential - Premier - Standard - Essential

Unity Scheduler

Platform
OnBase
Product
Unity Scheduler
Release
Foundation 22.1
License
Premier
Standard
Essential

Execution windows are configured time periods in which a schedule can execute tasks. For execution windows that may need to be used by several tasks, you can create named execution windows to avoid configuring them each time you configure a new task, as opposed to creating the execution window within the task itself.

When changes are implemented to named execution windows, they affect all tasks the execution windows are assigned to. Execution windows configured within tasks are only specific for that task.

To create an execution window:

  1. Select the task scheduler for which you want to create a task window, then right-click and select Create Schedule, or click Create Schedule in the Action pane.

    The Execution Window Wizard is displayed.

  2. Enter a name for the execution window in the Name field.
  3. Describe the purpose of the execution window in the Description field.
  4. Click Next.
  5. Click the Add button to add a time period to the execution window. The Execution Window dialog box is displayed.
  6. Enter the time execution should begin on each selected day in the Start Time field.
  7. Enter the time execution should stop on each selected day in End Time field.
  8. Select the days the start and end times should be applied to.
  9. Click OK.
  10. Continue adding time periods to the execution window as needed.
    Continue adding time periods as necessary.
  11. To abort task execution after the execution window reaches its expiration time, select the Stop immediately at end option. The schedule finishes processing the current item and stops.
    Note:

    Unity Script scheduler tasks must be written to specifically support the ability to stop immediately.

  12. Click Next. The summary of your configuration is displayed.
  13. Click Finish to save the execution window.