Note:
Ownership is only available for Unity Life Cycles.
Ownership allows a user to have persistent and exclusive access to items within a Workflow life cycle that they are working on.
Note:
Ownership of an item applies to and persists in the queue in which ownership was first granted. If the work item is transitioned out of the queue, the ownership of that item does not persist in subsequent queues. If the item is transitioned back to the queue where ownership of the item was originally granted, the ownership will persist.
In order to use ownership functionality, the life cycle must be configured to allow ownership. To configure a life cycle for ownership: